Generation of palette/nametables simplified and refactored for palettes

stinkhead7ds
Ashley N. 2023-09-13 22:36:56 -04:00
parent ff08ee4e46
commit 5d8f7294ef
1 changed files with 56 additions and 49 deletions

View File

@ -1,27 +1,44 @@
use std::{error::Error, convert::TryInto}; use std::{error::Error, convert::TryInto};
use image::GenericImageView;
use crate::reskit::tileset::image_to_tiles; use crate::reskit::tileset::image_to_tiles;
use super::converter::{TiledTilemap, Layer, SystemPlane}; use super::converter::{TiledTilemap, Layer, SystemPlane};
/** /**
* Output the .bin file (using `tileset` tool to build it) containing each of the tiles * Output the .bin and .pal file (using `tileset` tool to build it) containing each of the tiles
* in the Tiled Editor tileset. * and palettes in the Tiled Editor tileset.
*/ */
pub fn get_tiles( tilemap: &TiledTilemap ) -> Result<Vec<u8>, Box<dyn Error>> { pub fn get_tiles( tilemap: &TiledTilemap ) -> Result<(Vec<u8>, Vec<u8>), Box<dyn Error>> {
let mut palette: [u16; 16] = [ 0; 16 ]; let mut system_pals: [[u16; 16]; 4] = [
[ 0; 16 ],
[ 0; 16 ],
[ 0; 16 ],
[ 0; 16 ]
];
let mut all_tiles: Vec<u8> = Vec::new(); let mut all_tiles: Vec<u8> = Vec::new();
for tile_y in 0..tilemap.height { let tiles_height = tilemap.tileset.image.height() / 8; // --system md
for tile_x in 0..tilemap.width { let tiles_width = tilemap.tileset.image.width() / 8; // --system md
let tile = tilemap.tileset.image.clone().crop(
tile_x as u32, for tile_y in 0..tiles_height {
tile_y as u32, for tile_x in 0..tiles_width {
8, // --system md let tile = tilemap.tileset.image.clone().crop( tile_x * 8, tile_y * 8, 8, 8 );
8 // --system md
); // Fake palette (see below)
let mut fake: [u16; 16] = [ 0; 16 ];
let tile_bin = image_to_tiles( let tile_bin = image_to_tiles(
&tile, &tile,
&mut palette, {
// Determine if palette is used here or it is a dummy palette
let selected_pal = tilemap.tileset.palettes[ ( ( tile_y * tiles_width ) + tile_x ) as usize ];
if let Some( selected_pal ) = selected_pal {
&mut system_pals[ selected_pal as usize ]
} else {
// Fake-a-palette
// You will get an error in get_tilemap if you try to use this palette-less tile
&mut fake
}
},
"tile" "tile"
); );
@ -29,19 +46,18 @@ pub fn get_tiles( tilemap: &TiledTilemap ) -> Result<Vec<u8>, Box<dyn Error>> {
} }
} }
// Define result and write palette to top of result // Define result and write palettes
let mut result: Vec<u8> = Vec::new(); let mut palettes: Vec<u8> = Vec::new();
for i in 0..palette.len() { for pal in 0..system_pals.len() {
let bytes = palette[ i ].to_be_bytes(); for i in 0..system_pals[ pal ].len() {
let bytes = system_pals[ pal ][ i ].to_be_bytes();
for i in 0..2 { for i in 0..2 {
result.push( bytes[ i ] ); palettes.push( bytes[ i ] );
}
} }
} }
// Extend all tiles onto result Ok( ( all_tiles, palettes ) )
result.extend( all_tiles );
Ok( result )
} }
/** /**
@ -52,11 +68,8 @@ pub fn get_tilemap( tilemap: &TiledTilemap ) -> Result<Vec<u8>, Box<dyn Error>>
let layer_b: Option<&Layer> = tilemap.layers.iter().find( | layer | matches!( layer, Layer::Tile { system_plane: SystemPlane::MdPlaneB, tiles: _ } ) ); let layer_b: Option<&Layer> = tilemap.layers.iter().find( | layer | matches!( layer, Layer::Tile { system_plane: SystemPlane::MdPlaneB, tiles: _ } ) );
let layer_a: Option<&Layer> = tilemap.layers.iter().find( | layer | matches!( layer, Layer::Tile { system_plane: SystemPlane::MdPlaneA, tiles: _ } ) ); let layer_a: Option<&Layer> = tilemap.layers.iter().find( | layer | matches!( layer, Layer::Tile { system_plane: SystemPlane::MdPlaneA, tiles: _ } ) );
let md_height_per_tile = 1; // --system md
let md_width_per_tile = 1; // --system md
// Each entry in a `--system md` tilemap is 16 bits // Each entry in a `--system md` tilemap is 16 bits
let mut nametable: Vec<u16> = vec![ 0; ( tilemap.width * md_width_per_tile ) * ( tilemap.height * md_height_per_tile ) ]; let mut nametable: Vec<u16> = vec![ 0; tilemap.width * tilemap.height ];
if let Some( layer_b ) = layer_b { if let Some( layer_b ) = layer_b {
let layer_b = match layer_b { let layer_b = match layer_b {
@ -69,18 +82,15 @@ pub fn get_tilemap( tilemap: &TiledTilemap ) -> Result<Vec<u8>, Box<dyn Error>>
let target_tile: u32 = *layer_b.get( ( y * tilemap.width ) + x ).ok_or( "internal error: invalid data in tilemap" )?; let target_tile: u32 = *layer_b.get( ( y * tilemap.width ) + x ).ok_or( "internal error: invalid data in tilemap" )?;
let target_tile: u16 = target_tile.try_into()?; let target_tile: u16 = target_tile.try_into()?;
if target_tile > 0 { if target_tile > 0 {
let wide_tile_size = md_height_per_tile as u16 * md_width_per_tile as u16; let source_tile = target_tile - 1;
let source_tile = ( target_tile - 1 ) * wide_tile_size;
let x = x * md_width_per_tile;
let y = y * md_height_per_tile;
// From the starting point of x, y "stamp" the target tile's indices // From the starting point of x, y "stamp" the target tile's indices
let mut revolving_counter = 0; let nametable_entry = source_tile;
for y_stamp in y..( y + md_height_per_tile ) { let selected_pal = tilemap.tileset.palettes[ source_tile as usize ];
for x_stamp in x..( x + md_width_per_tile ) { if let Some( selected_pal ) = selected_pal {
nametable[ ( y_stamp * ( tilemap.width * md_width_per_tile ) ) + x_stamp ] = source_tile + revolving_counter; nametable[ ( y * tilemap.width ) + x ] = ( ( selected_pal as u16 ) << 13 ) | nametable_entry;
revolving_counter = ( revolving_counter + 1 ) % wide_tile_size; } else {
} return Err( format!( "invalid setting: tile {} in tileset has no defined palette", source_tile ) )?
} }
} }
} }
@ -100,18 +110,15 @@ pub fn get_tilemap( tilemap: &TiledTilemap ) -> Result<Vec<u8>, Box<dyn Error>>
let target_tile: u32 = *layer_a.get( ( y * tilemap.width ) + x ).ok_or( "internal error: invalid data in tilemap" )?; let target_tile: u32 = *layer_a.get( ( y * tilemap.width ) + x ).ok_or( "internal error: invalid data in tilemap" )?;
let target_tile: u16 = target_tile.try_into()?; let target_tile: u16 = target_tile.try_into()?;
if target_tile > 0 { if target_tile > 0 {
let wide_tile_size = md_height_per_tile as u16 * md_width_per_tile as u16; let source_tile = target_tile - 1;
let source_tile = ( target_tile - 1 ) * wide_tile_size;
let x = x * md_width_per_tile;
let y = y * md_height_per_tile;
// From the starting point of x, y "stamp" the target tile's indices // From the starting point of x, y "stamp" the target tile's indices
let mut revolving_counter = 0; let nametable_entry = source_tile;
for y_stamp in y..( y + md_height_per_tile ) { let selected_pal = tilemap.tileset.palettes[ source_tile as usize ];
for x_stamp in x..( x + md_width_per_tile ) { if let Some( selected_pal ) = selected_pal {
nametable[ ( y_stamp * ( tilemap.width * md_width_per_tile ) ) + x_stamp ] = source_tile + revolving_counter; nametable[ ( y * tilemap.width ) + x ] = ( ( selected_pal as u16 ) << 13 ) | nametable_entry;
revolving_counter = ( revolving_counter + 1 ) % wide_tile_size; } else {
} return Err( format!( "invalid setting: tile {} in tileset has no defined palette", source_tile ) )?
} }
} }
} }