None of this shit has to be public

master
Ashley N. 2023-08-29 19:46:09 -04:00
parent 01da82a428
commit db302a7f7e
2 changed files with 10 additions and 8 deletions

View File

@ -311,8 +311,8 @@ impl EchoFormat for DmfModule {
// Iterate for each row, for each channel
// Recall items are stored as self.channel_patterns[ channel ][ row_number ]
let mut all_events: Vec<EchoEvent> = Vec::new();
let rows_per_pattern: u32 = self.channel_patterns[ 0 ].len() as u32;
for row_number in 0..rows_per_pattern {
let total_rows: u32 = self.channel_patterns[ 0 ].len() as u32;
for row_number in 0..total_rows {
let events_this_row: Vec<EchoEvent> = get_events_for_row(
&mut channels,
&self.instruments,
@ -334,6 +334,8 @@ impl EchoFormat for DmfModule {
// Transfer ESF events to the main stream
all_events.extend( events_this_row );
// Any jumps?
}
// Compact sequences of delays to save rom space

View File

@ -544,7 +544,7 @@ fn apply_effects_to_channel( channel: &mut Channel, effects: &LinkedHashSet<Effe
Ok( events )
}
pub fn sequence_to_compacted_delay( current_sequence: &Vec<EchoEvent> ) -> Result<Vec<EchoEvent>, Box<dyn Error>> {
fn sequence_to_compacted_delay( current_sequence: &Vec<EchoEvent> ) -> Result<Vec<EchoEvent>, Box<dyn Error>> {
let mut new_events: Vec<EchoEvent> = Vec::new();
let mut cumulative_delay: u16 = 0;
@ -605,7 +605,7 @@ pub fn compact_delays( events: Vec<EchoEvent> ) -> Result<Vec<EchoEvent>, Box<dy
* Generate an Echo frequency shift up event for a given channel, updating active_note to be ready
* for the next event.
*/
pub fn get_portamento( channel: &mut Channel, portamento_effect: &Effect ) -> Result<EchoEvent, Box<dyn Error>> {
fn get_portamento( channel: &mut Channel, portamento_effect: &Effect ) -> Result<EchoEvent, Box<dyn Error>> {
if channel.id != ESF_FM_6_PCM && channel.id != ESF_PSG_4 {
// A portamento was called for on this channel, and if none was provided, we need to start with C, octave 0
// This replicates the behaviour in deflemask
@ -696,7 +696,7 @@ pub fn get_portamento( channel: &mut Channel, portamento_effect: &Effect ) -> Re
/**
* Generate a note cut effect for this channel and modify channel state to reflect it
*/
pub fn get_note_cut( channel: &mut Channel, note_cut_effect: &Effect, tick: u8 ) -> Result<EchoEvent, Box<dyn Error>> {
fn get_note_cut( channel: &mut Channel, note_cut_effect: &Effect, tick: u8 ) -> Result<EchoEvent, Box<dyn Error>> {
let after_ticks = match note_cut_effect {
Effect::NoteCut { after_ticks } => *after_ticks,
_ => return Err( "internal error: provided effect is not the note cut effect" )?
@ -721,7 +721,7 @@ pub fn get_note_cut( channel: &mut Channel, note_cut_effect: &Effect, tick: u8 )
/**
* Get effects that require a specific action when computing the event flushes to Echo.
*/
pub fn get_actionable_effects( channels: &mut [Channel] ) -> Result<Vec<(usize, Effect)>, Box<dyn Error>> {
fn get_actionable_effects( channels: &mut [Channel] ) -> Result<Vec<(usize, Effect)>, Box<dyn Error>> {
// All portamento effects deploy per tick, not per row. So we need to aggregate all portamentos across all
// channels for this row, then flush them once per `ticks_to_wait` for this row.
let mut actionable_effects: Vec<(usize, Effect)> = Vec::new();
@ -750,7 +750,7 @@ pub fn get_actionable_effects( channels: &mut [Channel] ) -> Result<Vec<(usize,
* -are- effects generated by this function, you should not apply ticks_to_wait, since this function will spend out
* the tick budget for that row instead.
*/
pub fn get_actionable_effect_sequence( channels: &mut [Channel], ticks_to_wait: u8 ) -> Result<Vec<EchoEvent>, Box<dyn Error>> {
fn get_actionable_effect_sequence( channels: &mut [Channel], ticks_to_wait: u8 ) -> Result<Vec<EchoEvent>, Box<dyn Error>> {
let mut events: Vec<EchoEvent> = Vec::new();
let actionable_effects = get_actionable_effects( channels )?;
@ -780,7 +780,7 @@ pub fn get_actionable_effect_sequence( channels: &mut [Channel], ticks_to_wait:
/**
* Get the delays due at the end of a row. These delays are what flushes the tick to Echo so that it can play.
*/
pub fn get_delays( events: Vec<EchoEvent>, channels: &mut [Channel], ticks_to_wait: u8 ) -> Result<Vec<EchoEvent>, Box<dyn Error>> {
fn get_delays( events: Vec<EchoEvent>, channels: &mut [Channel], ticks_to_wait: u8 ) -> Result<Vec<EchoEvent>, Box<dyn Error>> {
let mut events: Vec<EchoEvent> = events;
let applied_effects = get_actionable_effect_sequence( channels, ticks_to_wait )?;