Fix how sprite indices are counted

stinkhead7ds
Ashley N. 2023-09-29 13:15:22 -04:00
parent 90cee2d998
commit f3170b6b4b
1 changed files with 8 additions and 5 deletions

View File

@ -1,7 +1,7 @@
use std::{error::Error, convert::TryInto, cmp::max, num::ParseIntError, collections::HashMap}; use std::{error::Error, convert::TryInto, collections::HashMap};
use image::GenericImageView; use image::GenericImageView;
use crate::reskit::{tileset::image_to_tiles, utility::{symbol_to_pascal, print_info}, cli::settings::TileOrder}; use crate::reskit::{tileset::image_to_tiles, utility::symbol_to_pascal, cli::settings::TileOrder};
use super::{converter::{TiledTilemap, Layer, SystemPlane, TiledTileset}, ecs::Component}; use super::converter::{TiledTilemap, Layer, SystemPlane, TiledTileset};
/** /**
* Output the .bin and .pal file (using `tileset` tool to build it) containing each of the tiles * Output the .bin and .pal file (using `tileset` tool to build it) containing each of the tiles
@ -267,7 +267,10 @@ pub fn get_sprites( tilemap: &TiledTilemap, sprite_ids: &HashMap<String, u16> )
let mut total_tiles = 0; let mut total_tiles = 0;
for tileset in &tilemap.tileset { for tileset in &tilemap.tileset {
total_tiles += ( tileset.image.width() / 8 ) * ( tileset.image.height() / 8 ); // do not include the sprite metadata
if tileset.sprite_metadata.is_none() {
total_tiles += ( tileset.image.width() / 8 ) * ( tileset.image.height() / 8 );
}
} }
total_tiles total_tiles
@ -282,7 +285,7 @@ pub fn get_sprites( tilemap: &TiledTilemap, sprite_ids: &HashMap<String, u16> )
let sprite_id = sprite_ids.get( &sprite_metadata.id ).ok_or( format!( "invalid file: undefined sprite id \"{}\"", sprite_metadata.id ) )?; let sprite_id = sprite_ids.get( &sprite_metadata.id ).ok_or( format!( "invalid file: undefined sprite id \"{}\"", sprite_metadata.id ) )?;
result.extend( sprite_id.to_be_bytes() ); result.extend( sprite_id.to_be_bytes() );
let tile_index_location = tiles_before + tiles_after; let tile_index_location = tiles_before + tiles_after + 1;
result.extend( ( tile_index_location as u16 ).to_be_bytes() ); result.extend( ( tile_index_location as u16 ).to_be_bytes() );
tiles_after += ( sprite_metadata.width * sprite_metadata.height ) as u32; tiles_after += ( sprite_metadata.width * sprite_metadata.height ) as u32;