diff --git a/Design-Doc%3A-%60level%60-tool.md b/Design-Doc%3A-%60level%60-tool.md index f8e71f0..a16d2d9 100644 --- a/Design-Doc%3A-%60level%60-tool.md +++ b/Design-Doc%3A-%60level%60-tool.md @@ -13,8 +13,7 @@ To convert a Tiled map and tileset: ``` reskit level -i map.tmx -c mapping.toml --system md --tile-size 2x2 ``` -Reskit will compile and output a .lvl file and .til file which you can then bundle into your game project, as well as a tilemap file formatted to the system defined in `--system`. See below for information on .lvl format. - +Reskit will compile and output a .lvl file and related artifacts (depending on `--system` setting) which you can then bundle into your game project ## System Layers The string property `reskit-layer` set on a Tile Layer indicates which layer should be used for which hardware layer in your system of choice. Valid options: