diff --git a/Design-Doc%3A-%60level%60-tool.md b/Design-Doc%3A-%60level%60-tool.md index 0dd107b..6d7537e 100644 --- a/Design-Doc%3A-%60level%60-tool.md +++ b/Design-Doc%3A-%60level%60-tool.md @@ -13,7 +13,8 @@ To convert a Tiled map and tileset: ``` reskit level -i map.tmx -c mapping.toml --system md --tile-size 2x2 ``` -Reskit will compile and output a .lvl file and related artifacts (depending on `--system` setting) which you can then bundle into your game project +Reskit will compile and output a .lvl file and related artifacts (depending on `--system` setting) which you can then bundle into your game project. + ## Graphics Layers The string property `reskit-layer` set on a Tile Layer indicates which layer should be applied to which hardware layer in your system of choice. Valid options: