Update Design Doc: `level` tool

master
Ashley N. 2023-09-04 23:35:39 +00:00
parent 6233e33622
commit 19836e9b7e
1 changed files with 6 additions and 6 deletions

@ -43,22 +43,22 @@ health = {
The .lvl format is output by the `level` tool. It is a binary format ideal for use on a 8-bit or 16-bit game console. All coordinates use (0,0) upper left as an origin.
### Component Definitions
```
* 2 bytes: Number of component definitions
For (number of component definitions):
* 1 byte: ID for this component
* 1 byte: Number of 16-bit properties associated with this component
* Note: Order of fields are identical to order of fields in configuration TOML.
```
### Component Data
```
* 2 bytes: Number of component instances
For (number of component instances):
* 2 bytes: ID of the associated entity
* 2 bytes: Index of the component definition (from component definitions - not the ID! but the index)
---For (number of 16-bit properties in the component as determined from its entry in "Component Definitions"):
------* 2 bytes: Value of the associated field (order per configuration TOML as mentioned above).
For (number of 16-bit properties in the component as determined from its entry in "Component Definitions"):
* 2 bytes: Value of the associated field (order per configuration TOML as mentioned above).
```
(TBD !!)