From 41ecdcb9fa3ed99b03ac98c3ffbd3327c5bd6662 Mon Sep 17 00:00:00 2001 From: Ashley N Date: Thu, 14 Sep 2023 16:42:41 +0000 Subject: [PATCH] Update Design Doc: `level` tool --- Design-Doc%3A-%60level%60-tool.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Design-Doc%3A-%60level%60-tool.md b/Design-Doc%3A-%60level%60-tool.md index 5ccd422..f34ed4d 100644 --- a/Design-Doc%3A-%60level%60-tool.md +++ b/Design-Doc%3A-%60level%60-tool.md @@ -11,7 +11,7 @@ This document details some approaches for implementing the `level` tool. ## Converting a Tiled Map Editor Module with `level` To convert a Tiled map and tileset: ``` -reskit level -i map.tmx -c mapping.toml --console md --tile-size 2x2 +reskit level -i map.tmx -c mapping.toml --console md ``` Reskit will compile and output multiple level-related artifacts (depending on `--console` setting) which you can then bundle into your game project.