diff --git a/Design-Doc%3A-%60level%60-tool.md b/Design-Doc%3A-%60level%60-tool.md index 154c315..a4a26ec 100644 --- a/Design-Doc%3A-%60level%60-tool.md +++ b/Design-Doc%3A-%60level%60-tool.md @@ -16,9 +16,11 @@ reskit level -i map.tmx -c mapping.toml --console md --tile-size 2x2 Reskit will compile and output a .lvl file and related artifacts (depending on `--console` setting) which you can then bundle into your game project. ## Graphics Layers -The string property `reskit-layer` set on a Tile Layer indicates which layer should be applied to which hardware layer in your system of choice. Valid options: +The string property `reskit-layer` set on a Tile Layer indicates which layer should be applied to which hardware layer in your system of choice. -### Sega Mega Drive `--console md` +### Valid Options Per Console + +#### `--console md` * `a`/`A` for Plane A * `b`/`B` for Plane B