Update Design Doc: `level` tool

master
Ashley N. 2023-09-08 00:30:51 +00:00
parent 3fe105aff5
commit b0d0bb2671
1 changed files with 1 additions and 1 deletions

@ -87,7 +87,7 @@ The collision map is just an array of 8-bit unsigned integers laid out with the
### .ecs Format (Entity-Component System) ### .ecs Format (Entity-Component System)
This file contains the entity-component system defined by the [attributes](#entity-component-system) set in Tiled Map Editor's object layer(s). This file contains the entity-component system defined by the [attributes](#entity-component-system) set in Tiled Map Editor's object layer(s).
#### Entity Data #### Entities
``` ```
2 bytes: Number of entities 2 bytes: Number of entities
For (number of entities): For (number of entities):