Update Design Doc: `level` tool
parent
edc8bbacc1
commit
b526ea5495
|
@ -11,7 +11,7 @@ This document details some approaches for implementing the `level` tool.
|
||||||
## Converting a Tiled Map Editor Module with `level`
|
## Converting a Tiled Map Editor Module with `level`
|
||||||
To convert a Tiled map and tileset:
|
To convert a Tiled map and tileset:
|
||||||
```
|
```
|
||||||
reskit level -i map.tmx -c mapping.toml --tile-size 8x8 --map-entry-size 2x2
|
reskit level -i map.tmx -c mapping.toml --tile-size-pixels 16x16
|
||||||
```
|
```
|
||||||
Reskit will compile and output a .lvl file which you can then bundle into your game project. (More information on .lvl format TBD)
|
Reskit will compile and output a .lvl file which you can then bundle into your game project. (More information on .lvl format TBD)
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue