From ce658b287a6bb6fb21883f2b2d840e2cbcd854d0 Mon Sep 17 00:00:00 2001 From: Ashley N Date: Sat, 2 Sep 2023 15:30:36 +0000 Subject: [PATCH] Update Using the Soundtrack Tool --- Using-the-Soundtrack-Tool.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Using-the-Soundtrack-Tool.md b/Using-the-Soundtrack-Tool.md index cd5760e..de857e0 100644 --- a/Using-the-Soundtrack-Tool.md +++ b/Using-the-Soundtrack-Tool.md @@ -14,7 +14,7 @@ This tool converts a tracker squence into a format that can be played on-console ### Supported Source File Export Formats * `asmx` assembler * Users of ASM68k or SNASM68k can edit the source file to reduce the size of filenames and symbols. These two targets will be supported soon! - * For users of C language or GNU as, `soundtrack` generates and exports Echo ESF/EEF/EIF/EWF files directly for custom linkage. + * Source file generation is provided as a convenience to the user. For users of C language or GNU as, `soundtrack` generates and exports Echo ESF/EEF/EIF/EWF files directly for custom linkage. These targets will be supported soon as well! ⚠️ `soundtrack` is currently in **alpha** and such is very likely to fail in common scenarios. You can give it a try for your DMF -> ESF conversion requirements, but as of now it may not work for all tracks. In my experience, 80% of tracks using effects supported will play properly. I will fix these issues as I encounter them while converting compositions for my Sega Mega Drive homebrew game, or as issues are reported in the issue tracker. Thank you for your patience!