From ebd6a2a4081dabb1857014bbf3b2ff6f765c0086 Mon Sep 17 00:00:00 2001 From: Ashley N Date: Sat, 9 Sep 2023 14:57:03 +0000 Subject: [PATCH] Update Design Doc: `level` tool --- Design-Doc%3A-%60level%60-tool.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Design-Doc%3A-%60level%60-tool.md b/Design-Doc%3A-%60level%60-tool.md index b6ec5cc..782ff3a 100644 --- a/Design-Doc%3A-%60level%60-tool.md +++ b/Design-Doc%3A-%60level%60-tool.md @@ -107,7 +107,7 @@ Holds the list of active entities (or Objects). Normally you memcpy this into yo * The object table is a sparse array of active entities (or Objects) you memcpy into RAM. * Normally this is 512 but future versions of level may permit customisation. For (Object Table Size): - 2 bytes: ID of the Type. (00 = No entity defined in this slot) + 2 bytes: ID of the Type. (00 = No object active in this slot) ``` #### Component Attribute Table