Update Design Doc: `level` tool
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@ -73,8 +73,8 @@ The Sprite Table contains a mapping of sprites to tile indices, as well as their
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```
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2 bytes: Number of Sprites
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2 bytes: Number of Sprites
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For (Number of Sprites):
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For (Number of Sprites):
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1 byte: Sprite ID
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2 bytes: Sprite ID
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1 byte: Tile index location (in tiles.bin)
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2 bytes: Tile index location (in tiles.bin)
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1 byte: Sprite Width (tiles)
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1 byte: Sprite Width (tiles)
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1 byte: Sprite Height (tiles)
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1 byte: Sprite Height (tiles)
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```
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```
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