Update Design Doc: `level` tool
parent
3e5abe0ecb
commit
09aec2e2fd
|
@ -13,8 +13,7 @@ To convert a Tiled map and tileset:
|
||||||
```
|
```
|
||||||
reskit level -i map.tmx -c mapping.toml --system md --tile-size 2x2
|
reskit level -i map.tmx -c mapping.toml --system md --tile-size 2x2
|
||||||
```
|
```
|
||||||
Reskit will compile and output a .lvl file and .til file which you can then bundle into your game project, as well as a tilemap file formatted to the system defined in `--system`. See below for information on .lvl format.
|
Reskit will compile and output a .lvl file and related artifacts (depending on `--system` setting) which you can then bundle into your game project
|
||||||
|
|
||||||
## System Layers
|
## System Layers
|
||||||
The string property `reskit-layer` set on a Tile Layer indicates which layer should be used for which hardware layer in your system of choice. Valid options:
|
The string property `reskit-layer` set on a Tile Layer indicates which layer should be used for which hardware layer in your system of choice. Valid options:
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue