Update Design Doc: `level` tool
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@ -8,7 +8,7 @@ This document details some approaches for implementing the `level` tool.
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## What is `level`?
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## What is `level`?
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`level` is a tool for reskit that converts [Tiled Map Editor](https://www.mapeditor.org/) tilesets and maps to a binary format accessible to C or assembly language engines. It distinguishes itself from other available homebrew tools by offering support for Tiled's native tmx/tsx XML formats, and user-specified entity-component system definitions.
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`level` is a tool for reskit that converts [Tiled Map Editor](https://www.mapeditor.org/) tilesets and maps to a binary format accessible to C or assembly language engines. It distinguishes itself from other available homebrew tools by offering support for Tiled's native tmx/tsx XML formats, and user-specified entity-component system definitions.
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## Tilesets and Maps
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## Converting a Tiled Map Editor Module with `level`
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To convert a Tiled map and tileset:
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To convert a Tiled map and tileset:
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```
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```
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reskit level -i map.tmx -c mapping.toml
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reskit level -i map.tmx -c mapping.toml
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