Update Design Doc: `level` tool

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Ashley N. 2023-09-04 19:59:13 +00:00
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@ -8,7 +8,7 @@ This document details some approaches for implementing the `level` tool.
## What is `level`? ## What is `level`?
`level` is a tool for reskit that converts [Tiled Map Editor](https://www.mapeditor.org/) tilesets and maps to a binary format accessible to C or assembly language engines. It distinguishes itself from other available homebrew tools by offering support for Tiled's native tmx/tsx XML formats, and user-specified entity-component system definitions. `level` is a tool for reskit that converts [Tiled Map Editor](https://www.mapeditor.org/) tilesets and maps to a binary format accessible to C or assembly language engines. It distinguishes itself from other available homebrew tools by offering support for Tiled's native tmx/tsx XML formats, and user-specified entity-component system definitions.
## Tilesets and Maps ## Converting a Tiled Map Editor Module with `level`
To convert a Tiled map and tileset: To convert a Tiled map and tileset:
``` ```
reskit level -i map.tmx -c mapping.toml reskit level -i map.tmx -c mapping.toml