Update Using the Soundtrack Tool
parent
d5921d2147
commit
2ed0566b12
|
@ -13,10 +13,10 @@ This tool converts a tracker squence into a format that can be played on-console
|
|||
|
||||
### Supported Source File Export Formats
|
||||
* `asmx` assembler
|
||||
* Users of `asm68k` or `snasm68k` can edit the source file to reduce the size of filenames and symbols. These two targets will be supported soon!
|
||||
* Users of ASM68k or SNASM68k can edit the source file to reduce the size of filenames and symbols. These two targets will be supported soon!
|
||||
* For users of C language or GNU as, `soundtrack` generates and exports Echo ESF/EEF/EIF/EWF files directly for custom linkage.
|
||||
|
||||
|
||||
`soundtrack` is currently in **alpha** and such is very likely to fail in common scenarios. You can give it a try for your DMF -> ESF conversion requirements, but as of now it may not work for all tracks. In my experience, 80% of tracks using effects supported will play properly. I will fix these issues as I encounter them while converting compositions for my Sega Mega Drive homebrew game, or as issues are reported in the issue tracker. Thank you for your patience!
|
||||
⚠️ `soundtrack` is currently in **alpha** and such is very likely to fail in common scenarios. You can give it a try for your DMF -> ESF conversion requirements, but as of now it may not work for all tracks. In my experience, 80% of tracks using effects supported will play properly. I will fix these issues as I encounter them while converting compositions for my Sega Mega Drive homebrew game, or as issues are reported in the issue tracker. Thank you for your patience!
|
||||
|
||||
## Effects Currently Supported
|
||||
* `1xx` Portamento Up
|
||||
|
|
Loading…
Reference in New Issue