Update Design Doc: `level` tool
parent
abac47a771
commit
625157fdd5
|
@ -13,7 +13,7 @@ To convert a Tiled map and tileset:
|
||||||
```
|
```
|
||||||
reskit level -i map.tmx -c mapping.toml --system md --tile-size 2x2
|
reskit level -i map.tmx -c mapping.toml --system md --tile-size 2x2
|
||||||
```
|
```
|
||||||
Reskit will compile and output a .lvl file which you can then bundle into your game project. (More information on .lvl format TBD)
|
Reskit will compile and output a .lvl file which you can then bundle into your game project, as well as a tilemap file formatted to the system defined in `--system`. (More information on .lvl format TBD)
|
||||||
|
|
||||||
## Entity-Component System
|
## Entity-Component System
|
||||||
Reskit assumes a best-practice entity-component engine design and the objects defined in your .tmx file effectively serve as the entities.
|
Reskit assumes a best-practice entity-component engine design and the objects defined in your .tmx file effectively serve as the entities.
|
||||||
|
|
Loading…
Reference in New Issue