Update Design Doc: `level` tool
parent
55cf3667ac
commit
7c69279f85
|
@ -40,7 +40,7 @@ What your game does with this information is entirely up to you: reskit just com
|
|||
|
||||
### Examples
|
||||

|
||||
_Define the main player entity and attach `player` and `health` components to it. Player will have an implicit `position` component, as will all other components seen in this example section._
|
||||
_Define the main player entity and attach `player` and `health` components to it. Player will have an implicit `position` component, as will all other entities seen in this example section._
|
||||
|
||||

|
||||
_Define a deadly region in the level by creating an entity with `kill_on_contact` component attached to it._
|
||||
|
|
Loading…
Reference in New Issue