Update Design Doc: `level` tool

master
Ashley N. 2023-09-04 19:36:00 +00:00
parent 25a175be86
commit bf69133e52
1 changed files with 2 additions and 2 deletions

@ -15,8 +15,8 @@ By adding a property `reskit-component[x]`, where x is the index of the componen
What your game does with this information is entirely up to you: reskit just compiles the information on which entities are where and what components are attached to them.
## Map TOML
This is provided on the command line via `--map-config-file`. The Map TOML primarily is a mapping of string identifiers to numeric identifiers, which are better suited for use on 8-bit and 16-bit systems. You must define numeric identifiers for each string you use as a `reskit-component[x]`.
## Configuration TOML
This is provided on the command line via `-c, --config-file`. This argument is required. The configuration TOML primarily is a mapping of string identifiers to numeric identifiers, which are better suited for use on 8-bit and 16-bit systems. You must define numeric identifiers for each string you use as a `reskit-component[x]`.
### Example
```toml