Update Design Doc: `level` tool

master
Ashley N. 2023-09-20 01:46:57 +00:00
parent 41ecdcb9fa
commit ccf4f52a85
1 changed files with 3 additions and 0 deletions

@ -27,6 +27,9 @@ The string property `reskit-layer` set on a Tile Layer indicates which layer sho
Tile layers without `reskit-layer` set are ignored by the `level` tool. If no tile layer is specified using the `reskit-layer` property, or you use a setting invalid for the selected system, you will receive an error on the command line. Ensure both your tilemap and tileset are set to 8x8 tiles, or you will get a validation error upon running `level`. Tile layers without `reskit-layer` set are ignored by the `level` tool. If no tile layer is specified using the `reskit-layer` property, or you use a setting invalid for the selected system, you will receive an error on the command line. Ensure both your tilemap and tileset are set to 8x8 tiles, or you will get a validation error upon running `level`.
##### Tile Order
Use property `reskit-tile-order` to assign a tile order when loaded into VRAM. Valid options are `sprite` and `tile`. These match the sprite and tile orders expected by the MD VDP.
##### Palette Assignment ##### Palette Assignment
Per tile in the tileset, you can use property `reskit-palette` to assign a palette to each tile. Care should be taken not to exceed 15 colours per tile in total. Per tile in the tileset, you can use property `reskit-palette` to assign a palette to each tile. Care should be taken not to exceed 15 colours per tile in total.