Update Design Doc: `level` tool
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@ -11,7 +11,7 @@ This document details some approaches for implementing the `level` tool.
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## Converting a Tiled Map Editor Module with `level`
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To convert a Tiled map and tileset:
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```
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reskit level -i map.tmx -c mapping.toml --map-tile-size 16x16
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reskit level -i map.tmx -c mapping.toml --tile-size 8x8 --map-entry-size 2x2
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```
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Reskit will compile and output a .lvl file which you can then bundle into your game project. (More information on .lvl format TBD)
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