Update Design Doc: `level` tool

master
Ashley N. 2023-09-09 14:57:03 +00:00
parent f08af213a0
commit ebd6a2a408
1 changed files with 1 additions and 1 deletions

@ -107,7 +107,7 @@ Holds the list of active entities (or Objects). Normally you memcpy this into yo
* The object table is a sparse array of active entities (or Objects) you memcpy into RAM.
* Normally this is 512 but future versions of level may permit customisation.
For (Object Table Size):
2 bytes: ID of the Type. (00 = No entity defined in this slot)
2 bytes: ID of the Type. (00 = No object active in this slot)
```
#### Component Attribute Table