Update Design Doc: `level` tool

master
Ashley N. 2023-09-07 22:11:17 +00:00
parent 39331b7035
commit 648dfa8a25
1 changed files with 4 additions and 2 deletions

@ -16,9 +16,11 @@ reskit level -i map.tmx -c mapping.toml --console md --tile-size 2x2
Reskit will compile and output a .lvl file and related artifacts (depending on `--console` setting) which you can then bundle into your game project. Reskit will compile and output a .lvl file and related artifacts (depending on `--console` setting) which you can then bundle into your game project.
## Graphics Layers ## Graphics Layers
The string property `reskit-layer` set on a Tile Layer indicates which layer should be applied to which hardware layer in your system of choice. Valid options: The string property `reskit-layer` set on a Tile Layer indicates which layer should be applied to which hardware layer in your system of choice.
### Sega Mega Drive `--console md` ### Valid Options Per Console
#### `--console md`
* `a`/`A` for Plane A * `a`/`A` for Plane A
* `b`/`B` for Plane B * `b`/`B` for Plane B